- setting dispel/death state for base_summons with proper animation and particles effect - setting dust particles for Rolling State of Main Character...
finally Rocky Elemental AI is done! Our Elemental work as a summons. It starts with a idle state but it is always in searching for enemies, when check enemy wal...
upgrading inventory menu with dynamic properties of weapons!! Now it is possible to visualize weapon stats as Damage, accuracy, speed, range and defence degree...